Mario Kart PC Flash Official Forum
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Post by Admin Wed May 20, 2015 7:17 pm

Any progress or updates on the game should be posted here

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Post by Nickname Thu May 21, 2015 9:14 am

https://imgur.com/a/tFZ7y

Some progress on Piranha Pipeworks. Are the pipes alright this way? I tried my best to make them pipe-ish while still being driveable.

Edit: The triple pipe section is done now:

https://imgur.com/4KrbYOj

Edit2: I rearranged some things:

https://imgur.com/HfJmzsL
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Post by Admin Thu May 21, 2015 4:15 pm

Cool

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Post by Admin Thu May 21, 2015 6:34 pm

Cool

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Post by Panman14 Sun May 24, 2015 6:10 pm

Nice ^-^
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Post by Nickname Wed May 27, 2015 8:59 am

https://imgur.com/OCeNsb4

p much done with the track layout's model now, next I'll do some execandy.
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Post by marionose1 Wed Jul 08, 2015 3:02 am

This looks amazing!

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Post by Nickname Sat Jul 11, 2015 8:21 pm

So, I'm fairly satisfied with the core model so far (even though I didn't make too much progress lately), but the biggest problem is that SketchUp sucks at texture mapping (you see hoe the road texture bends in a turn? That's texture mapping, and that's next to impossible with SketchUp), meaning that the textures won't look as good as I want them to and that's kinda discouraging. The next alternative is 3ds Max but that's pretty expensive :/
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Post by Admin Wed Aug 26, 2015 2:07 pm

Oh Sad

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Post by BigbadBoy Sun Oct 25, 2015 3:53 am

Admin wrote:Cool


Hey, I can be a Developer? I download the unreal engine right now and I want to help Smile

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Post by BigbadBoy Sun Oct 25, 2015 3:54 am

BigbadBoy wrote:
Admin wrote:Cool


Hey, I can be a Developer? I download the unreal engine right now and I want to help Smile


No,Unreal Engine does not work ;(

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